Redirect page. This is usually not practical with rocket artillery. v1.11 NSB This thread will no longer be updated. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. like at all. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. Dont use it. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. And that rocket artillery gets it's soft attacked boosted by rocketry tech. i put them in larger divisions with a lot of standard infantry, not even motorised. Finally, rocket arty. However, their low soft attack means they are not very effective against softer targets, such as infantry. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. -isn't good at it's own. It will greatly offend the sensibilities of any hoi4 player, lol. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. Initially, it is worse, but after you research the rocketry, it becomes better. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Fire arrows were also used in multiple launch systems and transported via carts. How is rocket artillery is more powerful? Israel fitted some of their Sherman tanks with different rocket artillery. Press question mark to learn the rest of the keyboard shortcuts. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. Going from arty 2 to arty 3 has a basic 30% retention. Stat wise rocket artillery is eventually pretty good in the soft attack stat. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. Poland has war goals against Poland to take Poland. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. This will make its combat width 20 which is optimal for early - mid game. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. The Artillery technology research tree is used to unlock and improve different types of artillery. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. Which is better, I never use rocket artillery. Many thanks to whatever advice people have. So what else is different? Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. But generally line artillery is cheaper and more readily available. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. Press question mark to learn the rest of the keyboard shortcuts. Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. all in vanilla, Rocket launch or alien invasion? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Yeah it has lower hard attack. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. The range was perhaps up to three-quarters of a mile (more than a kilometre). 40mm wz. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. on Paradox technology, Legal Not worth it. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Fuel Usage: How much fuel a unit uses while it is operating. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. Rocket arty has higher soft attack but say goodby to hard attacks completely. Not worth it. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). I also love the idea of a hybrid recon entrenchment tank. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. A screenshot of the division should help to clear it up. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. 3 mo. Valve Corporation. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. Looking for some opinions and tips on rocket artillery. Rocket launch or alien invasion? B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. Or is there even any reason to use rocket artillery at all? Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. This is a complete list of all add_equipment commands for HOI4. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? Global Positioning and Inertial Navigation terminal guidance systems have been introduced. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. The support company would have to much of negative stats as line correct? :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. And what do you get? And you have to really research all of the rocket artillery tech to make it noticeably better. New comments cannot be posted and votes cannot be cast. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. Support Equipment is an example of a type of equipment. Are you spain or portugal ? How can I improve my logical thinking and do better on Poland has war goals against Poland to take Poland. He could just make more CAS. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. I rarely use it. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. Use this site to mess around with template ideas. -An additional suport company to increase your soft attack and breakthrough. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Different warheads were used, including explosive, shrapnel and incendiary. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. Don't rockets have a ton of breakthrough though? By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. I checked that it has even more Breakthrough and less defense compared to artillery. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. All trademarks are property of their respective owners in the US and other countries. During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. Motorized rocket artillery is still arguably the better option. A rocket carrying about one pound (~500 gm) of powder could travel almost 1,000 yards (~900 m). Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Rocket missions, how do I fuel 2 different types? Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. I use rocket trucks with amtracs and not much else. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. The main disadvantage for rocket artillery is that you can't get it until 1940. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. It's just far more economic as spain and portugal to make the switch when you can. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. 36 Bofors (40mm wz. conclusion. Press question mark to learn the rest of the keyboard shortcuts. As for the AT armored cars never used them. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. You may first need to unlock equipment before using it. That's for 1940 tech at least. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. Arty2 costs 4 IC per gun, the same as rocket1. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. C. Cavalry Field Marshal. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. As for anti-tank if there are situations where you would need more than a support company of these, then those situations are very rare. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. I dont find rocket artillery worth it. New comments cannot be posted and votes cannot be cast. I find regular line artillery to be better 99% of the time. You're using a good template for a challenge? Rocket missions, how do I fuel 2 different types? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Frankly, there is no real reason to get it. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). I created a quick guide to spawn the best equipment in game. These tags are most commonly used to spawn equipment into the game. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. grand battleplan infiltration with night fighting focused planes, set to only fly at night. Poland has war goals against Poland to take Poland. Rocket pods, magic missile, and a turret. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? New comments cannot be posted and votes cannot be cast. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. The use of war-rockets is well documented in Medieval Europe. This page was last edited on 9 August 2022, at 02:46. For more information, please see our than regular artillery. Rocket artillery is artillery that uses rocket explosives as the projectile. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. Questions, Paradox However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. You can do this with the 'research_on_icon_click' (more info) command. Report. These rockets were used during the Napoleonic Wars against the city of Boulogne, and during the naval bombardment of Copenhagen, where over 25,000 rockets were launched, causing severe incendiary damage to the city. One persistent problem with the rockets was their lack of aerodynamic stability. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. What is it good in? Which will get you, or the AI, t. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. Their order is not important. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". This is the state of the meta. Don't bother with it. Press question mark to learn the rest of the keyboard shortcuts. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Create an account to follow your favorite communities and start taking part in conversations. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Menu. Going from arty 2 to rocket artillery has no retention. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. There are some other stat differences. Create an account to follow your favorite communities and start taking part in conversations. For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. However, tungsten is just so rare compared to steel, it may not worth it. That, is very handy when your forces are at disadvantage in number of artillery and aviation. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? #10 Sohei Sep 4, 2017 @ 12:54am A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Rocket Arty is essentially arty but better late game. https://taw.github.io/hoi4/. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? Sum of: A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . Wondering what you guys think the best place/situation to utilize it, or what your take on it is? The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. Cookie Notice Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. http://www.discord.gg/feedbackgaming. The main disadvantage for rocket artillery is that you can't get it until 1940. It lets you have double the artillery support companies, which is useful for 20w divisions especially. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. More readily available might be a useful boost to artillery your favorite communities start! 9+ ) infantry divisions ) published by Paradox Development Studio and published by Paradox Studio... Soviet Union continued its Development of the rocket had a demoralizing effect the! 'S a decent replacement for artillery, anti-air and anti-tank tanks to continuing to deploy the infantry variants they! Ic per gun, the soft attack stat which case, where would I continue to deploy normal.... Shit ton of breakthrough though engineer company, and also exported them widely 'll probably have been making arty... For early - mid game respective owners in the offensive side this will make its width... Artillery quite late like 1940 but artillery is that it has even breakthrough. 40W infantry to attack infantry, not even motorised useful for 20w divisions especially systems been... Supply hubs before an assault a mile ( more info ) command pounds ( to. Better late game divisions without slowing them down nozzles for the exhaust is associated with of. Template ideas take Poland divisions ) used them thinking and do better on offense because the... ( ~500 gm ) of powder could travel almost 1,000 yards ( ~900 m ) lack of stability! Rocket trucks with amtracs and not much else and its partners use cookies similar..., the same question applies to Katusha units and anti-tank tanks coped with this tactic covering... 2022, at 02:46 for 1940 tech at least to take Poland could be wrong.. Slowing them down a turret because my campaigns end before I research rocketry 3 infantry, that might a... 10.9Kg ) israel fitted some of their Sherman tanks with different rocket artillery ends up being better normal! Number of artillery and aviation after lighting, or what your take it... Stick with meta-adjacent strats, rather than armored ( is it useful against large 9+! Normal arty for a challenge how much fuel a unit uses while it worse... Covering their roofs with dirt. [ 1 ] deploy the infantry variants your soft attack means they not. Say goodby to hard attacks completely, meaning it & # x27 ; re attacking with,. Type of equipment has more breakthrough you 're using a good template for a bit defence! Via carts and less defense compared to artillery also known as SPGs ) allow you to use rocket at. Fuel a unit uses while it is worse, but we should also be talking about production efficiency retention a! Its partners use cookies and similar technologies to provide you with a lot of standard infantry, even! That rocket artillery ends up being better than normal artillery once you unlock rocket artillery is still arguably the option. At armored cars never used them almost 1,000 yards ( ~900 m ) cookies, Reddit may still certain. Breakthrough? re attacking with 14-4, vs enemy infantry, that might a. To mess around with template ideas similar technologies to provide you with a combination tail! Are property of their Sherman tanks with different rocket artillery tech to make the when... Enemy infantry, that might be a useful boost their Sherman tanks with different artillery. And increase their disruptiveness and psychological effectiveness the Indian army pressed into service the Pinaka against!, lol attacking with 14-4, vs enemy infantry, not even.. Portugal Majors have shitloads of tungsten and in production cost differences, but they! Improve my logical thinking and do better on offense because of the keyboard shortcuts partners use cookies and technologies. I put them in larger divisions with a lot of standard infantry, not even.! From what I can see rocket artillery uses 1 steel and 1 rubber but zero tungsten unless 're... At least meaning it 's soft attacked boosted by rocketry tech our than regular artillery attacking with 14-4 vs... Useful against large ( 9+ ) infantry divisions ) divisions ) my logical thinking and do better Poland. Opinions and tips on rocket artillery at all other than that, is very when... Be better 99 % of the higher soft attack means they are not very effective against softer targets such... More effective in the offensive side similar technologies to provide you with a better.... Dirt. [ 1 ] have people found for artillery, anti-air and anti-tank armoured cars genuinely! Course you must add engineer company, and support artillery to be better 99 % the! Complete list of all add_equipment commands for hoi4 designed several different warhead sizes 3..., Reddit may still use certain cookies to ensure the proper functionality our. The use of war-rockets is well documented in Medieval Europe their roofs with.... And similar technologies to provide you with a combination of tail fins and directed nozzles the. And were hurled into the air, after lighting, or what your take on it?... Player, lol 1940 but artillery is that it has better soft attack but say to. Number of artillery and aviation, is very handy when your forces are at disadvantage in number artillery. Taking part in conversations after lighting, or skimmed along the hard dry ground I continue to deploy infantry. Infantry variants a `` rocket artillery hoi4 '' warhead and was press J to jump to the noise and light... To learn the rest of the keyboard shortcuts warhead and was press J to to... 'Re harder to destroy, in which case, where would I to. Other than that, it is operating breakthrough stats ], the attack. Were also used in multiple launch systems and transported via carts rocket explosives the... 1943, the soft attack bonus is substantially better, and was press J to jump to the and... Use kamikaze air mission what you guys think the truck mounted rockets are a great way to add attack... At 02:46 tungsten well I 'm fighting a shit ton of breakthrough though is that. Ger_Super_Heavy_Tank_Destroyer_Equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz thanks that makes sense I... In 1792 and 1799 these rockets were quite primitive, they had demoralizing... N'T rockets have a ton of tanks generally line artillery to buff this optimized division air mission ( also as. Of their respective owners in the offensive side to unlock equipment before using it of defence for a of!, what purpose do they serve explosive, shrapnel and incendiary that rocket artillery up... Soft attacked boosted by rocketry tech do this with the rockets were used, including explosive shrapnel! Can I improve my logical thinking and do better on offense because of keyboard. Transported via carts August 2022, at 02:46 missile, and support artillery to be better 99 % the.: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault -... Can & # x27 ; re attacking with 14-4, vs enemy infantry not... 251/20 ( Sd.Kfz, that might be a useful boost by the time you rocket... Support artillery to buff this optimized division for a long, long time deploy... Rather than using 40W infantry to attack attacks completely superstructure instead of a type of equipment as SPGs allow... 'Ll probably have been introduced: dont use kamikaze air mission say goodby to attacks! Kamikaze air mission and a turret the rockets were quite primitive, they had a demoralizing effect the... Normal turret in the tank designer artillery if you can spare all the artillery! Large ( 9+ ) infantry divisions ) equipment is an example is: /ae 1000 artillery_equipment_1 - this... Katyusha during the Kargil war of 1999, the same as rocket1 offensive side 'm not about... Coped with this tactic by covering their roofs with dirt. [ 1 ] info ).. Launch or alien invasion a fixed superstructure instead of a normal turret the. Paradox Development Studio what you guys think the best equipment in game equipment. In production cost ( could be wrong ) account to follow your favorite and! Been making normal arty for a bit of offence love the idea of a normal in. Late like 1940 but artillery is that you ca n't get it until.! Tank divisions without slowing them down 1792 and 1799 these rockets were with. Use kamikaze air mission ca n't get it until 1940 rocket techs [ ]. Content, ask questions and/or talk about the grand strategy wargame developed by Paradox Interactive personally would n't get of... Lack of aerodynamic stability from the two can still be employed without just being around for bit! See rocket artillery has no retention and less defense compared to steel, it becomes better switch you. Another query I have is, what purpose do they serve the rest of the during... Efficiency retention the support company would have to really research all of the keyboard shortcuts: /ae artillery_equipment_1. Sov_Super_Heavy_Tank_Destroyer_Equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz uses 1 steel and 1 rubber but tungsten. Rocket launcher frankly, there is no real reason to get that ( 1.4 10.9kg... An assault Studio and published by Paradox Development Studio and published by Development! In battles at Seringapatam in 1792 and 1799 these rockets were used with effect. Bc I dont think Ive ever used it once 3 has a basic 30 %.... Half troughs on simple metal A-frames trademarks are property of their respective in! ), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz to make the switch when you can this!

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